Patch Notes [Version 62]
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Patch Notes [Version 62]  


Release Date: 25 September 2024               

Version 62 introduces significant improvements, including reduced prices in the warfare shop, enhanced sell prices for G9 and G10 items, and updates to monster EXP/loot rights and party calculations. Hershal Cave returns with both normal and [ELITE] floors offering increased rewards, while Siros Underground Floor 4 and Hershal Cave feature upgraded [PRIMES]. Knights, Spearmen, and Archers receive increased Magic Resistance in Lucifer gear, and Knights see improved critical damage and chance. Various balance changes include reduced stun durations, adjusted respawn times, and weapon stat updates. Numerous bug fixes address spawn rates, quest issues, item drops, and guild functionalities, enhancing overall gameplay experience.

 


Improvements and Additions  
 


 

General

  • Decreased the price of all items within the warfare shop.
  • G9 and G10 items have had their sell prices buffed by 25-35%
  • Added a better warning when requesting the growth pack from the event NPC.
  • Updated monsters to "reset" their EXP / Loot rights knowledge when they regenerate to full HP. This will stop the issue where players kill a monster and randomly get like 20% of the EXP.
  • Increased Siros Death/Dark Knight Magic Resistance by about 20%, to combat their lack of attack power and balance better with Hershal Cave.
  • Elites now count for 30 kills on your Missions.
  • Replaced Dark Mages and Skeleton Kings with Death Knights (H) and Dark Knights in Siros Underground Floor 4.
  • Adjusted party loot rights again, now it should properly calculate party membership using the true party at the time of monster death. (Note from Cole - this specific part of the game is crazy complicated. If you see any issues, please report them immediately so that we can restart our investigation.)
  • "Objective" monsters (Mini / Demi / Boss) now will always show up as a red dot on your radar, regardless of level difference.
  • Hollna has been made a PvE zone, except for Territory War participants. This will not affect the Mines or Siros Castle.
  • DirectX9 was removed from the game launcher. It's been in the regular game client since the last update, so the DirectX9 setting did nothing.


Hershal Cave is Back!

  • Hershal Cave is back! Players can enjoy the first 3 floors with regular monsters. If a challenge and more party driven gameplay is what you're after, why not try the [ELITE] floor? Players can speak to Rhoswen who resides before the entrance into floor 3.
  • Hershal Cave [ELITES] have: Increased item drop rate, increased Segel/Daric per kill, a decrease in aggro range, a decrease in overall density, and a decrease in health regeneration.
  • Regular Hershal Cave monsters are now slower than the [ELITE] versions. This is to help players kite monsters better, while still being a challenge.


Hershal Cave and Siros Underground Floor 4 have new and improved [PRIMES].

  • Slightly higher damage (1.5x original)
  • Slightly higher health pool (1.6x original).
  • Increased loot chances (3x original).
  • Increased experience (3x original).
  • Increase Daric/Segel (5x original).
  • Barely any health regeneration.
  • Decreased density.


Knight

  • Improved Magic Resistance for Lucifer equipment and improved Knight base Magic Resistance stats. Now, a Knight in full Lucifer (Grace) gear at L100 will have an extra 13 Magic Resistance. Each level(s) will grant additional Magic Resistance.
  • Increased Knight "critical" damage from +20% to +30%.
  • Increased Knight base critical chance from 1% to 2%.


Spearman

  • Improved Magic Resistance for Lucifer equipment and improved Spearman base Magic Resistance stats. Now, a Spearman in full Lucifer (Grace) gear at L100 will have an extra 26 Magic Resistance. Each level(s) will grant additional Magic Resistance.


Archer

  • Improved Magic Resistance for Lucifer equipment and improved Archer base Magic Resistance stats. Now, a Archer in full Lucifer (Grace) gear at L100 will have an extra 19 Magic Resistance. Each level(s) will grant additional Magic Resistance.


Mage

  • When attacking a mage with Energy Shield active - the portion of damage that reduces their mana will now show up at a separate blue number. The green number is the number that reduced their health.

 


Changes and Removals  
 


 

General

  • Uruk-hai's have had their stun decreased from 3 seconds to 2 seconds.
  • Mountain Behemoth has had its magic resistances and total hp pool reduced.
  • Changed Oversized Ant respawn timer from 6-7 hours to 30-45 minutes.


Knight

Attack success rate has changed for swords, blades and blunts.

  • Buckerty Blade now has 50 ASR.
  • Greed Falchion now has 98 ASR.
  • Greed Falchion (Grace) now has 104 ASR.
  • Greed Falchion (Bless) now has 111 ASR.
  • Lust Falchion now has 98 ASR.
  • Lust Falchion (Grace) now has 104 ASR.
  • Lust Falchion (Bless) now has 111 ASR.
  • Greed Bilbo now has 111 ASR.
  • Spark Bilbo now has 111 ASR.
  • Auto Saver now has 202 ASR.
  • Auto Saver (Grace) now has 214 ASR.
  • Auto Clair now has 202 ASR.
  • Auto Clair (Grace) now has 214 ASR.
  • Ogre Master Blade now has 272 ASR.
  • Ogre Master Blade (Grace) now has 297 ASR.
  • Manticore Blade now has 272 ASR.
  • Manticore Blade (Grace) now has 297 ASR.
  • Mercenary Blade now has 49 ASR.
  • Mercenary Blade (Grace) now has 52 ASR.
  • Provost Blade now has 49 ASR.
  • Provost Blade (Grace) now has 52 ASR.
  • Glorious Blade now has 52 ASR.
  • Brave Blade now has 52 ASR.
  • Taren Hammer now has 50 ASR.
  • Blast Hammer now has 112 ASR.
  • Blast Hammer (Grace) now has 132 ASR.
  • Blast Hammer (Bless) now has 140 ASR.
  • Impact Hammer now has 112 ASR.
  • Impact Hammer (Grace) now has 132 ASR.
  • Impact Hammer (Bless) now has 140 ASR.
  • Armor Crusher now has 140 ASR.
  • Shell Crusher now has 140 ASR.
  • Tyreu's Hammer now has 252 ASR.
  • Tyreu's Hammer (Grace) now has 272 ASR.
  • Titan's Hammer now has 252 ASR.
  • Titan's Hammer (Grace) now has 272 ASR.
  • Quarter Pole now has 61 ASR.
  • Quarter Pole (Grace) now has 66 ASR.
  • Hexa Pole now has 61 ASR.
  • Hexa Pole (Grace) now has 66 ASR.
  • Military Cudgel now has 66 ASR.
  • Cruel Cudgel now has 66 ASR.


Spearman

Attack success rate has changed for Spears and Shortagers.

  • Imp Spear now has 50 ASR.
  • Axel Spear now has 70 ASR.
  • Axel Spear (Grace) now has 73 ASR.
  • Trident Spear now has 70 ASR.
  • Trident Spear (Grace) now has 73 ASR.
  • Orc Fiercer now has 73 ASR.
  • Obelisk Fiercer now has 73 ASR.
  • Shark Spear now has 144 ASR.
  • Shark Spear (Grace) now has 150 ASR.
  • Saw Spear now has 144 ASR.
  • Saw Spear (Grace) now has 150 ASR.
  • Thunder Break Spear now has 177 ASR.
  • Thunder Break Spear (Grace) now has 187 ASR.
  • Cermet Shortager now has 35 ASR.
  • Cermet Shortager (Grace) now has 36 ASR.
  • Alloy Shortager now has 35 ASR.
  • Alloy Shortager (Grace) now has 36 ASR.
  • Neptune Shortager now has 36 ASR.
  • Barbarian Shortager now has 36 ASR.


Archer

Attack success rate has been removed for bows as archers do not need this stat as they naturally gain it through agility.

  • Removed ASR from Giko Bow.
  • Removed ASR from Elf Bow.
  • Removed ASR from Elf Bow (Grace).
  • Removed ASR from Manticore Bow.
  • Removed ASR from Ogre Master Bow.


Mage

Attack success rate has been removed for staffs as mages do not need this stat as they naturally gain it through concentration.

  • Removed ASR from Lizardman Staff.
  • Removed ASR from Baphomet Staff.
  • Removed ASR from Baphomet Staff (Grace).

 

  • Cancel has had it's effectiveness reduced from 70% to 50%, along with increased mana rates, depending on what is being removed. (30, 60, or 100 mana per cast)

 


Bug Fixes  
 


 

General

  • Fixed a bug causing players to consistently miss the Karo spawned Demon Servant.
  • Fixed Eragon spawn rate, it was incorrectly set as 26-30hrs, it is now the same as the other bosses: 26-28hrs.
  • Fixed [PRIME] Willow Wisp in sloth2 that was not doing damage in ranged attacks.
  • Fixed bug with UWC3 where statues can be damaged by AOE and players can trigger leech effect from weapons.
  • Fixed Quest "Purge the Cave of Tribulation" not counting [PRIME] Thread Weavers.
  • Fixed Expert bundle multiple misspellings.
  • Fixed being unable to sort people in your guild list.
  • Fixed a crash that happened when you tried to change your guild color.
  • Fixed a very old bug with guild calls. Calling someone and then switching maps would teleport the players accepting the call to the correct coordinates - but the wrong map. Now it'll forever go to where the call was made.
  • Fixed another very old bug where if you changed a guild members rank, they'd lose guild bank access. Now the two are properly separate.
  • Fixed guild calls in HC to behave the exact same way as they do in Siros Underground 3/4.
  • Fixed a bug preventing the Warpoint shop from being used.
  • Fixed the description for the Scroll of Destruction (+5) to accurately state what it's used for.
  • Plus shop item animations will now properly expire when the buff expires.
  • Fixed a bug with Sloth 1 deathpikes where it was dropping g10 lucifer armor incorrectly.
  • Adjusted an issue with AI behavior where if you kited a monster long enough - it'd bug out and stop attacking.


Knight

  • No bug fixes.


Spearman

  • No bug fixes.


Archer

  • No bug fixes.


Mage

  • No bug fixes.

 


Website  
 


 

 General

  • No website changes.

 

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Details
Category:
Patch Notes
Author:
Reforgix Staff
Published:
Sep 27, 2024
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